COMPUTER NOTES.

COMPUTER NOTES.

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SOFTWEAR

Software (computer), computer programs; instructions that cause the
hardware—the machines—to do work. Software as a whole can be divided
into a number of categories based on the types of work done by
programs. The two primary software categories are operating systems
(system software), which control the workings of the computer, and
application software, which addresses the multitude of tasks for which
people use computers. System software thus handles such essential, but
often invisible, chores as maintaining disk files and managing the
screen, whereas application software performs word processing,
database management, and the like. Two additional categories that
are neither system nor application software, although they contain
elements of both, are network software, which enables groups of
computers to communicate, and language software, which provides
programmers with the tools they need to write programs.
In addition to these task-based categories, several types of
software are described based on their method of distribution.
These include the so-called canned programs or packaged software
developed and sold primarily through retail outlets; freeware and
public-domain software, which is made available without cost by its
developer; shareware, which is similar to freeware but usually
carries a small fee for those who like the program; and the infamous
vaporware, which is software that either does not reach the market or
appears much later than promised.



HISTORY OF COMPUTER.

Beginnings
The history of computing began with an analog machine.
In 1623 German scientist Wilhelm Schikard invented a machine
that used 11 complete and 6 incomplete sprocketed wheels that
could add, and with the aid of logarithm tables, multiply and
divide.

French philosopher, mathematician, and physicist Blaise Pascal
invented a machine in 1642 that added and subtracted,
automatically carrying and borrowing digits from column to column.
Pascal built 50 copies of his machine, but most served as curiosities
in parlors of the wealthy. Seventeenth-century German mathematician
Gottfried Leibniz designed a special gearing system to enable
multiplication on Pascal’s machine.



Another early mechanical computer was the Difference Engine,
designed in the early 1820s by British mathematician and scientist
Charles Babbage. Although never completed by Babbage, the Difference
Engine was intended to be a machine with a 20-decimal capacity that
could solve mathematical problems. Babbage also made plans for
another machine, the Analytical Engine, considered the mechanical
precursor of the modern computer. The Analytical Engine was designed
to perform all arithmetic operations efficiently; however, Babbage’s
lack of political skills kept him from obtaining the approval and
funds to build it.

Augusta Ada Byron, countess of Lovelace, was a personal friend and
student of Babbage. She was the daughter of the famous poet Lord Byron
and one of only a few woman mathematicians of her time. She prepared
extensive notes concerning Babbage’s ideas and the Analytical Engine.
Lovelace’s conceptual programs for the machine led to the naming of a
programming language (Ada) in her honor. Although the Analytical
Engine was never built, its key concepts, such as the capacity to
store instructions, the use of punched cards as a primitive memory,
and the ability to print, can be found in many modern computers

TYPES OF COMPUTER.

TYPES OF COMPUTERS

A Digital and Analog

Computers can be either digital or analog. Virtually all modern computers are digital. Digital refers to the processes in computers that manipulate binary numbers (0s or 1s), which represent switches that are turned on or off by electrical current. A bit can have the value 0 or the value 1, but nothing in between 0 and 1. Analog refers to circuits or numerical values that have a continuous range. Both 0 and 1 can be represented by analog computers, but so can 0.5, 1.5, or a number like p (approximately 3.14).

A desk lamp can serve as an example of the difference between analog and digital. If the lamp has a simple on/off switch, then the lamp system is digital, because the lamp either produces light at a given moment or it does not. If a dimmer replaces the on/off switch, then the lamp is analog, because the amount of light can vary continuously from on to off and all intensities in between.

Analog computer systems were the first type to be produced. A popular analog computer used in the 20th century was the slide rule. To perform calculations with a slide rule, the user slides a narrow, gauged wooden strip inside a rulerlike holder. Because the sliding is continuous and there is no mechanism to stop at any exact values, the slide rule is analog. New interest has been shown recently in analog computers, particularly in areas such as neural networks. These are specialized computer designs that attempt to mimic neurons of the brain. They can be built to respond to continuous electrical signals. Most modern computers, however, are digital machines whose components have a finite number of states—for example, the 0 or 1, or on or off bits. These bits can be combined to denote information such as numbers, letters, graphics, sound, and program instructions.

B Range of Computer Ability

Computers exist in a wide range of sizes and power. The smallest are embedded within the circuitry of appliances, such as televisions and wristwatches. These computers are typically preprogrammed for a specific task, such as tuning to a particular television frequency, delivering doses of medicine, or keeping accurate time. They generally are “hard-wired”—that is, their programs are represented as circuits that cannot be reprogrammed.

Programmable computers vary enormously in their computational power, speed, memory, and physical size. Some small computers can be held in one hand and are called personal digital assistants (PDAs). They are used as notepads, scheduling systems, and address books; if equipped with a cellular phone, they can connect to worldwide computer networks to exchange information regardless of location. Hand-held game devices are also examples of small computers.

Portable laptop and notebook computers and desktop PCs are typically used in businesses and at home to communicate on computer networks, for word processing, to track finances, and for entertainment. They have large amounts of internal memory to store hundreds of programs and documents. They are equipped with a keyboard; a mouse, trackball, or other pointing device; and a video display monitor or liquid crystal display (LCD) to display information. Laptop and notebook computers usually have similar hardware and software as PCs, but they are more compact and have flat, lightweight LCDs instead of television-like video display monitors. Most sources consider the terms “laptop” and “notebook” synonymous.

Workstations are similar to personal computers but have greater memory and more extensive mathematical abilities, and they are connected to other workstations or personal computers to exchange data. They are typically found in scientific, industrial, and business environments—especially financial ones, such as stock exchanges—that require complex and fast computations.

Mainframe computers have more memory, speed, and capabilities than workstations and are usually shared by multiple users through a series of interconnected computers. They control businesses and industrial facilities and are used for scientific research. The most powerful mainframe computers, called supercomputers, process complex and time-consuming calculations, such as those used to create weather predictions. Large businesses, scientific institutions, and the military use them. Some supercomputers have many sets of CPUs. These computers break a task into small pieces, and each CPU processes a portion of the task to increase overall speed and efficiency. Such computers are called parallel processors. As computers have increased in sophistication, the boundaries between the various types have become less rigid. The performance of various tasks and types of computing have also moved from one type of computer to another. For example, networked PCs can work together on a given task in a version of parallel processing known as distributed computing

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